NASA Joins Hands with MIT to Experience Mars Experience with VR

2016E3 has already ended in Los Angeles. Next month, ChinaJoy will be held in Shanghai in 2016. At the two major game events, VR is a high-profile topic. Since VR devices Oculus Rift, HTC Vive, Sony Morpheus, Into the people's attention, VR games have once again become the focus of players' discussions.

The immersive experience of VR games has always been the focus of attention. The mainstream VR platforms have been launched on the game, and some classic game makers have also issued their own VR projects, such as "EVE: Valkyrie" and "Nowhere to Run". , "Resident Evil 7" and so on, although the price of VR equipment is slightly higher, the requirements on the graphics card is quite high, but it still can not stop the enthusiasm of players.

In addition to game makers, the "Mars 2030 Experience" developed jointly by the developer Fusion Media and NASA, the Space Systems Laboratory of MIT, will also be available next year.

The combination of NASA and MIT has provided the project with a large amount of authentic and reliable official data support and the latest technical experience. Fusion borrowed NASA's most comprehensive measurement data for CAD mapping to create the most realistic Mars environment. This also means that the game requires high hardware requirements. The minimum configuration is NVIDIA GTX 980 Ti. However, the makers also expressed their hope. The game can be perfectly experienced on the GTX 970.

In terms of game content, apart from untapped areas such as craters and rocky forests, the actual explorable area is about 200,000 square kilometers, and the visual space area can reach more than 7 million square kilometers, and these areas and NASA's current Mars plan detection area Basically the same, in addition to the exploration of the environment, players can also collect samples, repair vehicles and other tasks, in fact, this is like playing a starring you on the "Mars Rescue", which will undoubtedly meet most of the obsessed exploration of the universe Lovers.

"Mars 2030 Experience" fills the blank of the game market in the exploration of the interstellar space. At present, games based on the background of the universe rarely use exploration as the main gameplay. The infinite time and space companies that conducted VR development earlier have been in the infinite world of online games of its multi-world outlook. The background of the universe was opened up, but its ambitious setting was mainly used to satisfy the mech battle. The classic virtual universe sandbox online game “EVE” featured a highly free and real space battle. As to whether this project can solve the common problem of VR experience: dizziness, low configuration and whether the free version can guarantee the gaming experience, let us wait for the official launch of the conference.

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